Grave Complex - Misc 002 (User Interface WIP)


Still a work in progress but the UI is starting to come together. This should give a flavor of what I am going for.


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Grave Complex - Tower Defense 003


What's that strange rock? Seems like something you'd want to collect... oh cripes. Tower defense mechanics are very nearly ready to play. Really hoping to have something working in the next couple weeks.


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Grave Complex - Exploration 002 (Area Exploration)


Resources by your base no longer cutting it? Now we can move to new areas with randomly generated resources and loot (well loot soon)!


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Grave Complex - Misc 001 (Square Tiles)


Changed to square tiles, seems far more natural now. I think this change is a keeper.


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Grave Complex - Tower Defense 002 (Spikes)


Lots added this week. Minimap, spikes (first tower), wall update and what was sorely missing last week... doors!


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